Principal Graphics Software Architect
2 months ago
The Position
Overview:
As a member of the GPU Team, you will collaborate with some of the most talented engineers globally, creating exceptional products for leading companies.
Your contributions will impact various sectors, including mobile technology, machine learning, Internet of Things, automotive, security, and embedded systems. This is your chance to innovate, challenge conventional thinking, and significantly influence the realm of media processing.
The Arm Mali series of multimedia processors provides cutting-edge graphics solutions, ensuring an unparalleled visual experience across diverse devices, from mainstream smartphones to high-performance models, Android-based tablets, and SmartTVs. Our Mali Graphics Processor is recognized as the world's leading shipping Graphics Processor.
Key Responsibilities:
We are seeking a passionate DirectX Software Engineer with a robust understanding of embedded Windows driver development to join our graphics software team.
This role centers on the development of the DirectX 12 driver for the latest Mali GPU, which governs how graphic tasks initiated by applications are executed by the GPU.
Your objective will be to assist in constructing the driver. A solid understanding of Direct3D 12 is preferred. Since the driver operates on the CPU, a comprehensive grasp of graphics as well as CPU operations is essential, particularly regarding communication with the GPU and minimizing runtime overhead. You will work alongside highly motivated engineers from various disciplines and our global customers. Together, we aim to develop the finest premium mobile GPU for Windows available.
Required Qualifications:
Bachelor's, Master's, or PhD in Computer Science or Electronics Engineering with a commendable academic background. Proficiency in 2D/3D graphics technologies and standards such as Direct3D (preferably 12), Vulkan, OpenGL, or OpenGL ES. Extensive experience with Modern C/C++ (17 and newer). Background in embedded software development within a commercial environment. Familiarity with embedded Windows driver development.Preferred Skills:
Strong problem-solving and debugging capabilities. In-depth understanding of computer architecture (CPU, Memory hierarchy, MMU, Caches, etc.). Willingness to engage in process improvement initiatives. A practical, organized, and analytical approach to tasks.What We Offer:
Arm is a global, diverse organization comprised of dedicated, innovative, and highly skilled individuals. We believe that great ideas emerge from a vibrant and inclusive workplace where everyone can thrive, succeed, and share their remarkable contributions. You will join a multicultural team with diverse skills and experiences, gaining access to a wide array of technologies and systems for learning, with support provided at every step.
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Principal Software Architect
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Trondheim, Trøndelag, Norway arm limited Full timeJob Overview:The Mali GPU Software Architects team at Arm Limited is seeking a dedicated DirectX driver architect to design a new DX12 driver stack running on our innovative Mali GPUs. This role involves setting the direction of SW engineering and participating in the optimization effort to reach optimal CPU and GPU performance.Responsibilities:Design...
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