Senior Graphics Software Engineer

4 months ago


Trondheim, Norway arm limited Full time

The Role

Job Overview:

In the GPU Team you will work alongside the best engineers in the world, making outstanding products for the most successful companies.

With applications in mobile, machine learning, Internet of Things, automotive, security, and embedded devices, your ideas will make a difference and you will have the opportunity to lead, challenge the norm and ultimately change the world of media processing.

The Arm Mali series of multimedia processors offers graphics solutions to drive the ultimate visual experience across a wide range of devices, scaling from mass market smartphones to visually spectacular, high-performance smartphones, Android OS-based tablets and SmartTVs. Our Mali Graphics Processor is the world’s #1 shipping Graphics Processor

Please take a look at the following video to see what it's like to work in Arm:

Responsibilities:

We are looking for an enthusiastic DirectX Software Engineer ideally with solid understanding of embedded Windows driver development to join our graphics software team.

The role focusses on developing the DirectX 12 driver for the latest Mali GPU. The driver controls how graphic tasks crafted by an application are performed by the GPU.

Your mission is to help building the driver. As such, we would prefer is you already have extended understanding of Direct3D 12. As the driver runs on the CPU, you will not only need to understand graphics but also how the CPU works. In particular, how it communicates with the GPU and how to keep the runtime overhead of the driver as small as possible. In this task, you will not be alone. Instead, you will cooperate with highly motivated engineers from different fields and our customers throughout the world. Together, we will build the best premium mobile GPU for Windows on the market

Required Skills and Experience :

Bachelors, Masters or PhD (computer science or electronics engineering) with a good academic record. Experience in 2D/3D graphics technology and standards such as Direct3D (preferably 12), Vulkan, OpenGL, or OpenGL ES. Extensive knowledge of Modern C/C++ (17 and newer). Experience of embedded software development for a commercial organization. Experience with embedded Windows driver development.

“Nice To Have” Skills and Experience :

Proficiency in problem-solving and debugging skills. Strong understanding of computer architecture (CPU, Memory hierarchy, MMU, Caches, etc.) Willingness and ability to contribute to process improvement initiatives. Practical, organized and analytical approach to work.

In Return:

Arm is a global, diverse organization of dedicated, innovative, and highly capable people. We believe great ideas come from a vibrant and inclusive workplace where everyone can grow, succeed, and share their outstanding contributions You will join a multi-cultural team with varied skills and experience. You will have access to a huge variety of technologies and systems to learn and will be supported every step of the way

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